Custom Heron Rig
Advanced After Effects rigging experiment
Advanced After Effects rigging experiment
A personal rigging project exploring how natural, organic bird movement could be built and controlled inside After Effects.
The aim was to create a heron rig that felt fluid and lifelike, while keeping the controls simple enough to animate with quickly. Rather than relying on lots of separate manual adjustments, the rig was designed around a small set of controllers with automatic secondary movement built in where possible.
This project was a chance to sharpen my technical rigging skills and test new approaches to character movement, especially for long necks, wings, legs and subtle follow-through.
The final rig was built to feel natural in motion, but also practical to use. That balance is what interests me most about advanced After Effects rigging: creating systems that preserve character and organic movement while making the animation process faster, cleaner and easier to revise.
Type
Personal / experimental project
Personal / experimental project
Focus
Advanced After Effects rigging
Advanced After Effects rigging
Role
Rigging
Animation
Technical development
Rigging
Animation
Technical development